Unity is, of course, most commonly associated with iOS and browser games. Also, the fact that Unity supports both Android and iOS development was a key consideration in our mobile strategy for I Am PlayR.” THE BEAUTIFUL GAME “It’s great that the production team are able to get hands on with building training drills and other game elements. “The fact that Unity is so user friendly was one of the key reasons we chose the Unity engine for the development of I Am PlayR,” says We R Interactive executive producer Steve Didd of betting the studio’s creative vision on the engine. You could start the story off on chapter 3 and say a monster attacked the girl and the MC saved her, and the prior two chapters shouldn’t matter as the villain was killed off so fast and made no impact in the current life the MC is in.Not bad for an original IP that serves as the studio’s first release.Īnd who has developed the engine powering this soccer-themed Facebook game, with ambitions for Android, iOS and Flash? Unity of course. Hell, it is without the villain in the story after the MC killed him so fast. If you removed the “villain” of the story, it would literally just be a stuck in the game story. (Below are slight spoilers for chapters 1-3) (I know it’s only got 6 chapters now so there’s not much story development but it doesn’t seem like it’s going to be the type of series that’s going to stand out.) It doesn’t exactly stand out in any way so far like “Survive as a Barbarian in the Game” or “Pick me up, Infinite Gacha” which are set in the same premise but flesh out the story more than this one. I can’t lie, this series seemed like it had potential to me but it just seems like it’s going to go the route of all the other “I’m trapped in a game” stories. otherwise, its a garbage from many aspects. If you like manhwa wo an actual aim and have random plot, this might be for you. It will be either just one or two lines of monologue. female especially but not even once explained in detail these char side story. Because so far (ch 8) author introduce us with many characters. such as skills, knowledge, etc.Ĭharacter build? Im afraid it (will be) so poor. but just after some chapter, hes totally accept himself being an NPC, aim for the game achievement points and even proud of his game acchievement. In the beginning he totally dislike how he stuck in a game. Not to remind of how the MC have no target in his life. Idk what else the author want to serve, because even for tittle itself, its been solved in chapter 2! So story, plot and everything after that, is literally just extras. When all he do is just random and normal things!! Yet the MC keep doing that either for his self satisfaction, achievement, or justification. This is a so bad way from the author to make a normal thing looks like its better than it should be… by compare it with the worst thing. Im totally despise and so fucking fed of how MC keep remind if the (100%) dead Sihoo did this and that and use it as comparison of his actions. did He until the end, keep use his former “friend”, Sihoo as his achievement meter? But nope.įirst of all, I want to ask its novel reader. waiting for some weeks and really expecting things will improve until ch 8.
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